Tool
Halloween Weapon Comparison
Compare weapons side by side by damage, stamina cost, Daze, Bleed, Force, story availability and Challenge use. Each stat is judged on its own — this tool never scores weapons against each other.
What matters most to you?
Showing every stat. No combined score — the values measure different things.
Quick comparison
Generated from the values below, one stat at a time.
These two weapons match on every stat compared here. Pick a different pair to see a difference.
Side-by-side stats
These weapons use different combat stat sets, so only shared gameplay information is shown side by side.
12-Gauge Shotgun is a firearm, Wood Axe is a melee weapon. Melee stats and ballistics are separate systems and are never ranked against each other.
| Shared information | 12-Gauge Shotgun | Wood Axe |
|---|---|---|
| Source | The 12-Gauge Shotgun appears in multiplayer loadouts, but no story pickup has been confirmed. | The Wood Axe is available during Returning Home, but the exact pickup has not been confirmed. |
| Challenge use | Not required by any Challenge | Challenge 5 |
| Weapon executions | None confirmed | Cinematic executions available |
Best for
What each weapon is objectively better at, based on the values above.
12-Gauge Shotgun
Does not lead on any of the stats compared here.
Choose which one?
Choose the 12-Gauge Shotgun if you want the 12-Gauge Shotgun specifically — it does not lead on any stat compared here.
Choose the Wood Axe if you want the Wood Axe specifically — it does not lead on any stat compared here.
Compare by stat
Melee weapons only. Each list ranks on one stat, and the stat systems are never combined.
Highest damage
Average damage per hit across this weapon’s attacks.
- 1103Pick-Axe
- 2100.4Wood Axe
- 377Broken Bat, Broken Bottle, Fire Poker, Kitchen Knife
Lowest stamina cost
Average stamina per attack. Lower is cheaper to swing.
Strongest Daze
Highest Daze buildup on a single hit, among melee weapons that inflict it.
- 150Sledgehammer
- 235Baseball Bat
- 325Pipe Wrench
Strongest Force
Highest Force buildup on a single hit, among melee weapons that inflict it.
Ties are grouped into a single rank — a list can hold more weapons than it has ranks. Firearms are not ranked against melee weapons because the values are not comparable.
How to read these stats
- Damage on hit
- Direct hit property. Shown as the average across the weapon’s attacks.
- Attack power
- A separate combat property from damage on hit. The two are never added into a single “total damage” value.
- Stamina per attack
- Lower is better: it costs less stamina per swing, which matters over a longer fight.
- Daze / Bleed / Force
- Three separate combat effects. They are not damage, and they are never added together.
- The “higher than N of M” line
- How many other melee weapons that use this stat this weapon beats. Ties are common, which is why the page does not use a “#1” label.

