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Melee

Nightstick Stats & Availability

Standard issue blunt detterant of the Haddonfield Police force.

Quick answer

The Nightstick is confirmed to be available in the game, including multiplayer loadouts, but no story pickup has been confirmed. It is strongest for Force compared with other melee weapons.
Type
Melee
Acquisition
Multiplayer loadout only
Damage per hit
40–50
Strongest effect
Force
Nightstick — the weapon's in-game icon.
Nightstick — the weapon's in-game icon.

Where to find it

This weapon is confirmed to be available in the game, but no exact pickup is known. Rather than send you to a guessed spot, the page leaves the location open.

Carried in the story (not a way to get it)

  • Carried by police officers in the story. This is not a confirmed way for you to get it.

An enemy or character carrying a weapon does not mean the player can pick it up, so these are listed separately from the pickup routes above.

Multiplayer

  • Multiplayer loadout for police roles.

Weapon stats

Damage per hitDamage dealt on a landed hit.
40–50
Attack powerA separate value from damage. The two are never added together.
30
Stamina per attackCost of a single swing.
10–15
Attack moves
3
Daze buildup
10
Force
100
Fear buildup
15

Damage per hit and attack power are separate values. Daze, Bleed, Force and Fear are four independent systems — they are not damage and are never added together.

What it is good at

Nightstick is strongest for Force.

  • Force 100 higher than 10 of the 15 melee weapons that inflict it.

How it compares

Each stat is listed on its own. No weapon tops every one of them, because they measure different things, so this page does not pick a winner.

Average damage
45 · higher than 0 of 15 melee weapons
Average stamina cost
11.7 · lower than 9 of 15 melee weapons
Daze buildup
10 · higher than 2 of 6 melee weapons
Force
100 · higher than 10 of 15 melee weapons

Can't find it?

Common reasons

There is no location on this page
No reliable pickup has been confirmed for this weapon. Rather than send you to a guessed spot, the page leaves it open until a route is confirmed.
An enemy had this weapon
An enemy carrying a weapon does not make it obtainable by the player. Those cases are listed separately and are not counted as pickup routes.
I want it in the story, not multiplayer
This weapon currently only has confirmed multiplayer loadouts. No story pickup is known.

Where to go next

Related guides

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