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● Halloween: The Game
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Melee

Broken Bat Stats & Availability

Quick answer

No reliable way to get the Broken Bat has been confirmed yet.It inflicts Bleed, strong Force.

Acquisition not documented

Part of Halloween: The Game Weapons

Damage
50–115
Broken Bat — in-game weapon icon.
Broken Bat — in-game weapon icon.

Can You Get This Weapon?

A reliable player acquisition method isn't documented yet.

Combat Stats

Combat
Damage per hitDamage on landed attacks
50–115
Average damageUsed for comparison
77
Attack PowerSeparate property
10–75
StaminaCost varies by attack
10–20
Average staminaComparison value
15
MovesAttack move count
5
Effects
Daze
None
Bleed
5
Force
85
Fear
15
How these stats work

Damage on hit and Attack Power are separate values. Daze, Bleed, Force and Fear are separate combat effects; they are not added to damage.

How the Broken Bat Compares

Each number uses the same comparison function as the weapon comparison tool. There is no combined rank.

Average damage
77 · Higher than 9 of 15 melee weapons
Average stamina cost
15 · Lower than 5 of 15 melee weapons
Bleed buildup
5 · Higher than 0 of 10 melee weapons
Force
85 · Higher than 6 of 15 melee weapons

Compare the Broken Bat

Default:Pick-Axe vs Pick-Axe

Broken Bat

VS

  • 77DamagePick-Axe →103
  • 15Stamina← Broken Bat22
  • NoneDazePick-Axe →5
  • 5BleedTie5
  • 85ForcePick-Axe →100

Broken Bat has lower stamina cost, while Pick-Axe has higher damage per hit, stronger Daze and stronger Force.

Compare these two →

Can't Find the Broken Bat?

  • No reliable way to get the Broken Bat has been confirmed yet.

Broken Bat Reference

Weapon type
Melee
Damage
50–115
Attack moves
5
Attack Power
10–75
Stamina
10–20
Bleed
5
Force
85
Fear
15

Broken Bat FAQ

Where is the Broken Bat?
No reliable way to get the Broken Bat has been confirmed yet.
Is the Broken Bat better than the Pick-Axe?
Broken Bat has lower stamina cost, while Pick-Axe has higher damage per hit, stronger Daze and stronger Force. There is no combined winner.
Is Force extra damage?
No. Damage on hit, Attack Power, Daze, Bleed, Force and Fear are separate combat values. They are never added together.

All weapons → · Open full comparison →