Progressive Challenges · Michael
Inmate Michael Progressive Challenges
Complete this Michael variant’s Progressive Challenges in order to advance the chain. Progress only counts while you are using this variant.
Quick answer
15 published tasks: one ordered chain tied to Inmate Michael. A task only starts progressing once its published previous step is complete — which is not always simply the task above it.
- Type
- Progressive Challenge
- Subject
- Inmate Michael · Michael
- Published tasks
- 15, completed in order
- Rewards include
- XP · Perk Points · Items / Cosmetics
Challenge chain
15 tasks, in published order. The chain advances one task at a time.
Task by task
The chain below is grouped into the Challenge Levels the game itself names. Every task lists the tracked action, the exact target, its published previous step and its rewards.
All 15 tasks in Inmate Michael's chain are listed below.
Challenge Level 13 tasks
Task 1Initial Momentum
Reach Bloodthirst Level 1 75 times
Target 75 · Reward 1,000 XP · 500 Perk Points
Details- What you need to do
- Reach Bloodthirst Level 1 75 times
- Target
- 75
- Challenge Level
- Challenge Level 1
- Reward
- 1,000 XP · 500 Perk Points
- Previous
- No previous-task requirement — first task in the chain.
- This task
- Task 1 · Reach Bloodthirst Level 1 75 times
- Next
- Task 2 · Total Blackout — unlocks after Task 1.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Task 2Total Blackout
Destroy or shut off 90 power boxes
Target 90 · Reward 1,500 XP · 750 Perk Points
Details- What you need to do
- Destroy or shut off 90 power boxes
- Target
- 90
- Challenge Level
- Challenge Level 1
- Reward
- 1,500 XP · 750 Perk Points
- Previous
- Task 1 · Initial Momentum
- This task
- Task 2 · Destroy or shut off 90 power boxes
- Next
- Task 3 · Orderly Dominator — unlocks after Task 2.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Task 3Orderly Dominator
Execute 45 Cops that have a Tier 1 Stalk Marker
Target 45 · Reward 2,500 XP · 1,250 Perk Points · Tint 2
Details- What you need to do
- Execute 45 Cops that have a Tier 1 Stalk Marker
- Target
- 45
- Challenge Level
- Challenge Level 1
- Reward
- 2,500 XP · 1,250 Perk Points · Tint 2
- Previous
- Task 2 · Total Blackout
- This task
- Task 3 · Execute 45 Cops that have a Tier 1 Stalk Marker
- Next
- Task 4 · Darkened Streets — unlocks after Task 3.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Challenge Level 25 tasks
Task 4Darkened Streets
Use your blackout ability to disable 30 flashlights
Target 30 · Reward 1,000 XP · 500 Perk Points
Details- What you need to do
- Use your blackout ability to disable 30 flashlights
- Target
- 30
- Challenge Level
- Challenge Level 2
- Reward
- 1,000 XP · 500 Perk Points
- Previous
- Task 3 · Orderly Dominator · finishes Challenge Level 1
- This task
- Task 4 · Use your blackout ability to disable 30 flashlights
- Next
- Task 5 · Lethal Projection — unlocks after Task 4.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Task 5Lethal Projection
Kill 75 victims with a thrown weapon
Target 75 · Reward 1,500 XP · 750 Perk Points
Details- What you need to do
- Kill 75 victims with a thrown weapon
- Target
- 75
- Challenge Level
- Challenge Level 2
- Reward
- 1,500 XP · 750 Perk Points
- Previous
- Task 4 · Darkened Streets
- This task
- Task 5 · Kill 75 victims with a thrown weapon
- Next
- Task 6 · Slow Demise — unlocks after Task 5.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Task 6Slow Demise
Have 45 Residents bleed to death from a wound of your making
Target 45 · Reward 2,000 XP · 1,000 Perk Points · Tint 3
Details- What you need to do
- Have 45 Residents bleed to death from a wound of your making
- Target
- 45
- Challenge Level
- Challenge Level 2
- Reward
- 2,000 XP · 1,000 Perk Points · Tint 3
- Previous
- Task 5 · Lethal Projection
- This task
- Task 6 · Have 45 Residents bleed to death from a wound of your making
- Next
- Task 7 · Prolonged Observation — unlocks after Task 6.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Task 7Prolonged Observation
Maintain a Tier 2 Stalk Marker on a victim for 30 seconds 45 times
Target 45 · Reward 2,500 XP · 1,250 Perk Points
Details- What you need to do
- Maintain a Tier 2 Stalk Marker on a victim for 30 seconds 45 times
- Target
- 45
- Challenge Level
- Challenge Level 2
- Reward
- 2,500 XP · 1,250 Perk Points
- Previous
- Task 6 · Slow Demise
- This task
- Task 7 · Maintain a Tier 2 Stalk Marker on a victim for 30 seconds 45 times
- Next
- Task 8 · Main Attraction — unlocks after Task 7.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Task 8Main Attraction
Perform a rare context execution on 75 Special Targets
Target 75 · Reward 3,000 XP · 1,500 Perk Points · Tint 4
Details- What you need to do
- Perform a rare context execution on 75 Special Targets
- Target
- 75
- Challenge Level
- Challenge Level 2
- Reward
- 3,000 XP · 1,500 Perk Points · Tint 4
- Previous
- Task 7 · Prolonged Observation
- This task
- Task 8 · Perform a rare context execution on 75 Special Targets
- Next
- Task 9 · Complete Psychological Profile — unlocks after Task 8.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Challenge Level 37 tasks
Task 9Complete Psychological Profile
Perform a bloodthirsty weapon execution on 75 Cops
Target 75 · Reward 1,500 XP · 500 Perk Points
Details- What you need to do
- Perform a bloodthirsty weapon execution on 75 Cops
- Target
- 75
- Challenge Level
- Challenge Level 3
- Reward
- 1,500 XP · 500 Perk Points
- Previous
- Task 8 · Main Attraction · finishes Challenge Level 2
- This task
- Task 9 · Perform a bloodthirsty weapon execution on 75 Cops
- Next
- Task 10 · Intimate Malice — unlocks after Task 9.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Task 10Intimate Malice
Fully stalk 60 victims inside a structure while you are outside
Target 60 · Reward 2,000 XP · 750 Perk Points · Tint 5
Details- What you need to do
- Fully stalk 60 victims inside a structure while you are outside
- Target
- 60
- Challenge Level
- Challenge Level 3
- Reward
- 2,000 XP · 750 Perk Points · Tint 5
- Previous
- Task 9 · Complete Psychological Profile
- This task
- Task 10 · Fully stalk 60 victims inside a structure while you are outside
- Next
- Task 11 · Closing Act — unlocks after Task 10.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Task 11Closing Act
Complete a match while remaining entirely undetected by Cops 15 times
Target 15 · Reward 2,500 XP · 1,000 Perk Points
Details- What you need to do
- Complete a match while remaining entirely undetected by Cops 15 times
- Target
- 15
- Challenge Level
- Challenge Level 3
- Reward
- 2,500 XP · 1,000 Perk Points
- Previous
- Task 10 · Intimate Malice
- This task
- Task 11 · Complete a match while remaining entirely undetected by Cops 15 times
- Next
- Task 12 · Untouchable — unlocks after Task 11.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Task 12Untouchable
Complete the detainment mini-game and avoid being captured 45 times
Target 45 · Reward 3,000 XP · 1,500 Perk Points · Tint 6
Details- What you need to do
- Complete the detainment mini-game and avoid being captured 45 times
- Target
- 45
- Challenge Level
- Challenge Level 3
- Reward
- 3,000 XP · 1,500 Perk Points · Tint 6
- Previous
- Task 11 · Closing Act
- This task
- Task 12 · Complete the detainment mini-game and avoid being captured 45 times
- Next
- Task 13 · Tactical Erasure — unlocks after Task 12.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Task 13Tactical Erasure
Fully admire the executed body of 60 Cops
Target 60 · Reward 4,000 XP · 1,700 Perk Points
Details- What you need to do
- Fully admire the executed body of 60 Cops
- Target
- 60
- Challenge Level
- Challenge Level 3
- Reward
- 4,000 XP · 1,700 Perk Points
- Previous
- Task 12 · Untouchable
- This task
- Task 13 · Fully admire the executed body of 60 Cops
- Next
- Task 14 · Unseen Obsession — unlocks after Task 13.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Task 14Unseen Obsession
Perform a sneak attack on 75 Residents
Target 75 · Reward 5,000 XP · 2,000 Perk Points
Details- What you need to do
- Perform a sneak attack on 75 Residents
- Target
- 75
- Challenge Level
- Challenge Level 3
- Reward
- 5,000 XP · 2,000 Perk Points
- Previous
- Task 13 · Tactical Erasure
- This task
- Task 14 · Perform a sneak attack on 75 Residents
- Next
- Task 15 · Relentless Resurgence — unlocks after Task 14.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Task 15Relentless Resurgence
Get up from a downed state while getting secured for detainment 30 times
Target 30 · Reward 7,000 XP · 2,500 Perk Points · Tint 7
Details- What you need to do
- Get up from a downed state while getting secured for detainment 30 times
- Target
- 30
- Challenge Level
- Challenge Level 3
- Reward
- 7,000 XP · 2,500 Perk Points · Tint 7
- Previous
- Task 14 · Unseen Obsession
- This task
- Task 15 · Get up from a downed state while getting secured for detainment 30 times
- Next
- No published task depends on this one.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Rewards in this chain
- XP
- 15 of 15 tasks award XP
- Perk Points
- 15 of 15 tasks award Perk Points
- Items / Cosmetics
- Tint 2 · Tint 3 · Tint 4 · Tint 5 · Tint 6 · Tint 7
Rewards are listed per task and summarised as “which tasks award which reward”. They are deliberately not added into one total, because the current data does not establish that every task in the chain is claimable in a single run.
Progressive vs Prestige
Progressive Challenges are one fixed ordered chain. Michael Prestige is a separate 1–5 progression that draws from its own pool of possible Challenges. They share the word “Challenge” but they are not one system.
Why isn't this michael chain progressing?
Check these in order
- Are you using the correct subject?
- Only Inmate Michael advances this chain. A different Michael variant has its own separate chain.
- Is the earlier step in the chain complete?
- Each task only opens after its published previous step — that is not always simply the task above it. Open the task you are stuck on below and it names the exact step it waits for.
- Are you performing the exact tracked action?
- Every task card repeats the tracked action the game counts, word for word. A similar action with a different counter will not move it.
- Are you hitting the exact target?
- Every task card also shows the exact target. Progress below that number leaves the task open.
- Still no progress?
- Recheck the in-game Challenge screen after the match and confirm you are looking at the same task in the same chain. If every condition above is met, a tracking issue remains possible — this page does not treat it as a bug.
Other chains of this type
FAQ
- How do Inmate Michael's Progressive Challenges work?
- Complete the 15 published tasks in chain order. A task only starts progressing once its published prerequisite is complete.
- Why is my next Inmate Michael Challenge locked?
- The next task depends on its published prerequisite. Open the task above it in the chain to see the required previous step — this page names that step instead of assuming the chain is always the next line.
- Are Inmate Michael Progressive Challenges the same as Prestige?
- No. Progressive Challenges are one fixed ordered chain. Inmate Michael Prestige is a separate 1–5 progression that draws from its own pool of possible Challenges.
- What rewards do Inmate Michael's Progressive Challenges give?
- Every published task awards XP and Perk Points, and 6 of the 15 tasks also award an item or cosmetic. Rewards are listed per task — this page does not add them into one total.
Related guides
Found here
- Michael GuideMichael
- Progression OverviewLevels, Perks, Challenges and Prestige