Progressive Challenges · Michael
Clown Michael Progressive Challenges
Complete this Michael variant’s Progressive Challenges in order to advance the chain. Progress only counts while you are using this variant.
Quick answer
15 published tasks: one ordered chain tied to Clown Michael. A task only starts progressing once its published previous step is complete — which is not always simply the task above it.
- Type
- Progressive Challenge
- Subject
- Clown Michael · Michael
- Published tasks
- 15, completed in order
- Rewards include
- XP · Perk Points · Items / Cosmetics
Challenge chain
15 tasks, in published order. The chain advances one task at a time.
Task by task
The chain below is grouped into the Challenge Levels the game itself names. Every task lists the tracked action, the exact target, its published previous step and its rewards.
All 15 tasks in Clown Michael's chain are listed below.
Challenge Level 13 tasks
Task 1Trick or Treat
Cause a jump scare to 75 victims
Target 75 · Reward 1,000 XP · 500 Perk Points
Details- What you need to do
- Cause a jump scare to 75 victims
- Target
- 75
- Challenge Level
- Challenge Level 1
- Reward
- 1,000 XP · 500 Perk Points
- Previous
- No previous-task requirement — first task in the chain.
- This task
- Task 1 · Cause a jump scare to 75 victims
- Next
- Task 2 · Broken Toys — unlocks after Task 1.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Task 2Broken Toys
Destroy 60 noise maker objects
Target 60 · Reward 1,500 XP · 750 Perk Points
Details- What you need to do
- Destroy 60 noise maker objects
- Target
- 60
- Challenge Level
- Challenge Level 1
- Reward
- 1,500 XP · 750 Perk Points
- Previous
- Task 1 · Trick or Treat
- This task
- Task 2 · Destroy 60 noise maker objects
- Next
- Task 3 · Hide and Seek — unlocks after Task 2.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Task 3Hide and Seek
Discover 15 victims inside of a hiding spot
Target 15 · Reward 2,500 XP · 1,250 Perk Points · Tint 2
Details- What you need to do
- Discover 15 victims inside of a hiding spot
- Target
- 15
- Challenge Level
- Challenge Level 1
- Reward
- 2,500 XP · 1,250 Perk Points · Tint 2
- Previous
- Task 2 · Broken Toys
- This task
- Task 3 · Discover 15 victims inside of a hiding spot
- Next
- Task 4 · Playground Bully — unlocks after Task 3.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Challenge Level 25 tasks
Task 4Playground Bully
Knock or Grab 30 Civilians off a bike
Target 30 · Reward 1,000 XP · 500 Perk Points
Details- What you need to do
- Knock or Grab 30 Civilians off a bike
- Target
- 30
- Challenge Level
- Challenge Level 2
- Reward
- 1,000 XP · 500 Perk Points
- Previous
- Task 3 · Hide and Seek · finishes Challenge Level 1
- This task
- Task 4 · Knock or Grab 30 Civilians off a bike
- Next
- Task 5 · Child's Play — unlocks after Task 4.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Task 5Child's Play
Grab 63 unaware Special Targets before they are fully alerted to your presence
Target 63 · Reward 1,500 XP · 750 Perk Points
Details- What you need to do
- Grab 63 unaware Special Targets before they are fully alerted to your presence
- Target
- 63
- Challenge Level
- Challenge Level 2
- Reward
- 1,500 XP · 750 Perk Points
- Previous
- Task 4 · Playground Bully
- This task
- Task 5 · Grab 63 unaware Special Targets before they are fully alerted to your presence
- Next
- Task 6 · Kitchen Knife Prelude — unlocks after Task 5.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Task 6Kitchen Knife Prelude
Execute all 4 victims within a single match 12 times
Target 12 · Reward 2,000 XP · 1,000 Perk Points
Details- What you need to do
- Execute all 4 victims within a single match 12 times
- Target
- 12
- Challenge Level
- Challenge Level 2
- Reward
- 2,000 XP · 1,000 Perk Points
- Previous
- Task 5 · Child's Play
- This task
- Task 6 · Execute all 4 victims within a single match 12 times
- Next
- Task 7 · Bedroom Window Gaze — unlocks after Task 6.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Task 7Bedroom Window Gaze
Fully stalk 75 Residents inside a structure while you are outside
Target 75 · Reward 2,500 XP · 1,250 Perk Points
Details- What you need to do
- Fully stalk 75 Residents inside a structure while you are outside
- Target
- 75
- Challenge Level
- Challenge Level 2
- Reward
- 2,500 XP · 1,250 Perk Points
- Previous
- Task 6 · Kitchen Knife Prelude
- This task
- Task 7 · Fully stalk 75 Residents inside a structure while you are outside
- Next
- Task 8 · The Sister's Fate — unlocks after Task 7.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Task 8The Sister's Fate
Trigger a dead body scare on 60 victims by scaring them with a dead body
Target 60 · Reward 3,000 XP · 1,500 Perk Points · Tint 3
Details- What you need to do
- Trigger a dead body scare on 60 victims by scaring them with a dead body
- Target
- 60
- Challenge Level
- Challenge Level 2
- Reward
- 3,000 XP · 1,500 Perk Points · Tint 3
- Previous
- Task 7 · Bedroom Window Gaze
- This task
- Task 8 · Trigger a dead body scare on 60 victims by scaring them with a dead body
- Next
- Task 9 · First Masterpiece — unlocks after Task 8.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Challenge Level 37 tasks
Task 9First Masterpiece
Fully admire the executed body of 63 Special Targets
Target 63 · Reward 1,500 XP · 500 Perk Points
Details- What you need to do
- Fully admire the executed body of 63 Special Targets
- Target
- 63
- Challenge Level
- Challenge Level 3
- Reward
- 1,500 XP · 500 Perk Points
- Previous
- Task 8 · The Sister's Fate · finishes Challenge Level 2
- This task
- Task 9 · Fully admire the executed body of 63 Special Targets
- Next
- Task 10 · No Rides Home — unlocks after Task 9.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Task 10No Rides Home
Stall a car and prevent an escape 15 times
Target 15 · Reward 2,000 XP · 750 Perk Points
Details- What you need to do
- Stall a car and prevent an escape 15 times
- Target
- 15
- Challenge Level
- Challenge Level 3
- Reward
- 2,000 XP · 750 Perk Points
- Previous
- Task 9 · First Masterpiece
- This task
- Task 10 · Stall a car and prevent an escape 15 times
- Next
- Task 11 · Aggressive Breach — unlocks after Task 10.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Task 11Aggressive Breach
Smash a window or door that scares 120 victims
Target 120 · Reward 2,500 XP · 1,000 Perk Points
Details- What you need to do
- Smash a window or door that scares 120 victims
- Target
- 120
- Challenge Level
- Challenge Level 3
- Reward
- 2,500 XP · 1,000 Perk Points
- Previous
- Task 10 · No Rides Home
- This task
- Task 11 · Smash a window or door that scares 120 victims
- Next
- Task 12 · Final Interception — unlocks after Task 11.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Task 12Final Interception
Cut the phone line to a structure while a victim is on the phone 45 times
Target 45 · Reward 3,000 XP · 1,500 Perk Points
Details- What you need to do
- Cut the phone line to a structure while a victim is on the phone 45 times
- Target
- 45
- Challenge Level
- Challenge Level 3
- Reward
- 3,000 XP · 1,500 Perk Points
- Previous
- Task 11 · Aggressive Breach
- This task
- Task 12 · Cut the phone line to a structure while a victim is on the phone 45 times
- Next
- Task 13 · Distant Terror — unlocks after Task 12.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Task 13Distant Terror
Kill 60 terrified Civilians with a thrown weapon
Target 60 · Reward 4,000 XP · 1,700 Perk Points
Details- What you need to do
- Kill 60 terrified Civilians with a thrown weapon
- Target
- 60
- Challenge Level
- Challenge Level 3
- Reward
- 4,000 XP · 1,700 Perk Points
- Previous
- Task 12 · Final Interception
- This task
- Task 13 · Kill 60 terrified Civilians with a thrown weapon
- Next
- Task 14 · Slow Panic — unlocks after Task 13.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Task 14Slow Panic
Have 30 terrified victims bleed to death from a wound of your making
Target 30 · Reward 5,000 XP · 2,000 Perk Points
Details- What you need to do
- Have 30 terrified victims bleed to death from a wound of your making
- Target
- 30
- Challenge Level
- Challenge Level 3
- Reward
- 5,000 XP · 2,000 Perk Points
- Previous
- Task 13 · Distant Terror
- This task
- Task 14 · Have 30 terrified victims bleed to death from a wound of your making
- Next
- Task 15 · The Boy Behind the Mask — unlocks after Task 14.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Task 15The Boy Behind the Mask
Perform a Bloodthirsty execution while being undetected on a terrified victim 90 times
Target 90 · Reward 7,000 XP · 2,500 Perk Points · Tint 4, Heavy Grin
Details- What you need to do
- Perform a Bloodthirsty execution while being undetected on a terrified victim 90 times
- Target
- 90
- Challenge Level
- Challenge Level 3
- Reward
- 7,000 XP · 2,500 Perk Points · Tint 4, Heavy Grin
- Previous
- Task 14 · Slow Panic
- This task
- Task 15 · Perform a Bloodthirsty execution while being undetected on a terrified victim 90 times
- Next
- No published task depends on this one.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Rewards in this chain
- XP
- 15 of 15 tasks award XP
- Perk Points
- 15 of 15 tasks award Perk Points
- Items / Cosmetics
- Tint 2 · Tint 3 · Tint 4 · Heavy Grin
Rewards are listed per task and summarised as “which tasks award which reward”. They are deliberately not added into one total, because the current data does not establish that every task in the chain is claimable in a single run.
Progressive vs Prestige
Progressive Challenges are one fixed ordered chain. Michael Prestige is a separate 1–5 progression that draws from its own pool of possible Challenges. They share the word “Challenge” but they are not one system.
Why isn't this michael chain progressing?
Check these in order
- Are you using the correct subject?
- Only Clown Michael advances this chain. A different Michael variant has its own separate chain.
- Is the earlier step in the chain complete?
- Each task only opens after its published previous step — that is not always simply the task above it. Open the task you are stuck on below and it names the exact step it waits for.
- Are you performing the exact tracked action?
- Every task card repeats the tracked action the game counts, word for word. A similar action with a different counter will not move it.
- Are you hitting the exact target?
- Every task card also shows the exact target. Progress below that number leaves the task open.
- Still no progress?
- Recheck the in-game Challenge screen after the match and confirm you are looking at the same task in the same chain. If every condition above is met, a tracking issue remains possible — this page does not treat it as a bug.
Other chains of this type
FAQ
- How do Clown Michael's Progressive Challenges work?
- Complete the 15 published tasks in chain order. A task only starts progressing once its published prerequisite is complete.
- Why is my next Clown Michael Challenge locked?
- The next task depends on its published prerequisite. Open the task above it in the chain to see the required previous step — this page names that step instead of assuming the chain is always the next line.
- Are Clown Michael Progressive Challenges the same as Prestige?
- No. Progressive Challenges are one fixed ordered chain. Clown Michael Prestige is a separate 1–5 progression that draws from its own pool of possible Challenges.
- What rewards do Clown Michael's Progressive Challenges give?
- Every published task awards XP and Perk Points, and 3 of the 15 tasks also award an item or cosmetic. Rewards are listed per task — this page does not add them into one total.
Related guides
Found here
- Michael GuideMichael
- Progression OverviewLevels, Perks, Challenges and Prestige