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I'm Stuck

Build Route

Combat Builds

Fight back, create space and contribute to detaining Michael — not pretend the Civilian goal is simply to kill him.

Overview

What This Build Is Trying to Do

Michael is not removed by ordinary combat. A combat build is about staggering him, surviving the exchange and buying the team time, using confirmed melee, throwable and resistance effects.

Signals

What to Look For

CapabilityAthleticismMelee / throwable effectsStagger and resistance

Confirmed stats that matter

Confirmed
  • Capability
  • Athleticism

Effect families

CombatSurvival
When it fits
Use it when Michael is contesting the group and someone has to absorb or punish that pressure.
Strength
More fight-back utility when Michael commits to an attack.
Tradeoff
May contribute less to escape objectives and Resident interaction.

Perks

Perk Effects to Consider

Each pick explains why it helps this route, what it does not do, and what to take instead if you care about something else.

  • ContenderConfirmed
    Why consider it
    A flat confirmed increase to melee damage is the most direct way to make every fight-back exchange count.
    Tradeoff
    It does nothing until you are already in melee range.
    Alternative
    Lethal Pitch trades melee for thrown damage if you would rather keep distance.
  • KnockoutConfirmed
    Why consider it
    The goal is space, not a kill; the confirmed effect keeps Michael down longer when you help down him.
    Tradeoff
    It depends on the team committing to the down together.
    Alternative
    Runner's High helps you disengage after the hit instead of extending the fight.
  • HardenedConfirmed
    Why consider it
    Blunt damage resistance is the confirmed defence against Michael's melee pressure.
    Tradeoff
    It does not reduce sharp damage, so it is not general protection.
    Alternative
    Solid Foundation raises poise if you are being interrupted more than hurt.
  • Survival RageConfirmed
    Why consider it
    Being terrified is common in a fight; the confirmed effect converts that state into melee damage.
    Tradeoff
    It only pays off while you are already at a fear disadvantage.
    Alternative
    Unphased reduces fear buildup instead, keeping your baseline steadier.

Characters

Civilians Worth Considering for Combat

Role fit is editorial and built only from confirmed stats, Unique Traits and assigned Perks.

Compare bob vs laurie

Match State

Adapt This Build

Items and escape locations change between matches. Re-check once the match reveals what it gave you.

Other Build Routes

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