Melee
Pitchfork Location & Stats
Quick answer
Confirmed pickup
Main Street· Hardware Store
Part of Halloween: The Game Weapons
- Damage
- 60–80
- Executions
- 4 variants
- Challenge
- Into the Shadows · Challenge 2

In-game description. Long, piercing hay tossing tool that can be thrown like a spear.
Where to Find the Pitchfork
You can pick this up during Main Street, inside the Hardware Store.

Quick answer
- Main Street
- ↓ Hardware Store
- ↓ Pitchfork pickup
Picked up during the chapter "Main Street", in Hardware Store interior.
Confirmed pickup
Also used in Story
- A Challenge in the chapter "Into the Shadows" requires this weapon, which confirms it is available in that chapter — the exact source has not been confirmed.
Pitchfork in Story Mode
- First available
- Main Street
- Area
- Hardware Store
- Acquisition
- Confirmed pickup
Multiplayer Availability

Pitchfork
Multiplayer sources
Hunt Loot
Configured count range: 1–2
Current configuration: Required inclusion
The current Hunt Loot configuration marks this item for required inclusion. This does not by itself prove the final number of reachable copies in every match.
A specific item probability is not confirmed.
Combat Stats
Combat
- Damage per hitDamage on landed attacks
- 60–80
- Average damageUsed for comparison
- 68.3
- Attack PowerSeparate property
- 30
- StaminaCost varies by attack
- 15–20
- Average staminaComparison value
- 16.7
- MovesAttack move count
- 3
Effects
- Daze
- 5
- Bleed
- None
- Force
- 80
- Fear
- 15
How these stats work
Damage on hit and Attack Power are separate values. Daze, Bleed, Force and Fear are separate combat effects; they are not added to damage.
How the Pitchfork Compares
Each number uses the same comparison function as the weapon comparison tool. There is no combined rank.
- Average damage
- 68.3 · Higher than 8 of 15 melee weapons
- Average stamina cost
- 16.7 · Lower than 4 of 15 melee weapons
- Daze buildup
- 5 · Higher than 0 of 6 melee weapons
- Force
- 80 · Higher than 4 of 15 melee weapons
Compare the Pitchfork
Default:Pick-Axe vs Pick-Axe
Pitchfork

VS
- 68.3DamagePick-Axe →103
- 16.7Stamina← Pitchfork22
- 5DazeTie5
- NoneBleedPick-Axe →5
- 80ForcePick-Axe →100
Pitchfork has lower stamina cost, while Pick-Axe has higher damage per hit, stronger Force and stronger Bleed.
Compare these two →Weapon Progression
Pitchfork progression is three separate tracks. This page only summarises them and sends you to the chain that actually holds the detail.
- Weapon Level
- Progress belongs to the Pitchfork itself. Using another weapon does not advance Pitchfork Weapon Level.
- Progressive Challenges
- Sequential weapon challenge chain —3 Challenge Levels,13 published tasks.Open Pitchfork Progressive Challenges →
- Weapon Prestige
- P1–P5 · base attempt cost3,000 Perk Points. Each tier has its own confirmed pool of possible Challenges. Open Pitchfork Prestige →
Progressive Challenges and Weapon Prestige are separate tracks. Each page lists its own requirements, so check the exact wording there.
Pitchfork progress not moving?
- • Make sure you are using the Pitchfork itself.
- • Weapon Level belongs to each weapon separately — kills with another weapon advance that weapon’s own track.
- • On a Progressive Challenge, check that the tracked action matches word for word.
Challenges Using the Pitchfork
Story Challenges are few and exact, so they are listed by name. Progressive Challenges and Weapon Prestige Challenges are whole chains, so they link out to their own pages instead of being copied here.
Story Challenges
Into the Shadows · Challenge 2
Kill a Cop with a Pitchfork Execution.
This confirms that the Pitchfork can be used during Into the Shadows, but it does not identify a pickup source there.
Progressive Challenges
3 Challenge Levels · 13 published tasks
One sequential chain bound to the Pitchfork. The exact task order lives on the Progressive page.
Open Pitchfork Progressive Challenges →Prestige Challenges
P1–P5 · Base attempt cost 3,000 Perk Points
Each tier draws from its own pool of possible Challenges. The pool, exact targets and What Counts live on the Prestige page.
Open Pitchfork Prestige →Pitchfork Executions
ThePitchfork has 4 confirmed cinematic executionvariants.
These are weapon executions tied to the Pitchfork itself. They are different from context executions performed on environmental objects.

4 variants
View all 4 Pitchfork executions →Full system split: Executions
Can't Find the Pitchfork?
The confirmed Story pickup is associated with Main Street.
Open Main Street Walkthrough →
Where the Pitchfork Fits
Story pickup, Multiplayer progression and Combat are separate routes. A Story pickup is not a prerequisite for levelling or Prestiging the weapon.
Story
- Main Street
↓
- Hardware Store
↓
- Pitchfork
Multiplayer Progression
- Pitchfork Weapon Level
↓
- Progressive Challenges
↓
- Weapon Prestige P1–P5
Combat
- Pitchfork
↓
- 4 executions
Pitchfork Reference
- Weapon type
- Melee
- First Story availability
- Main Street
- Pickup
- Hardware Store
- Damage
- 60–80
- Attack moves
- 3
- Attack Power
- 30
- Stamina
- 15–20
- Daze
- 5
- Force
- 80
- Fear
- 15
- Cinematic executions
- 4
Pitchfork FAQ
- Where is the Pitchfork?
- Hardware Store, Main Street.
- When can I first get the Pitchfork?
- Main Street
- Is the Pitchfork better than the Pick-Axe?
- Pitchfork has lower stamina cost, while Pick-Axe has higher damage per hit, stronger Force and stronger Bleed. There is no combined winner.
- Does the Pitchfork have executions?
- Yes. 4 confirmed cinematic variants. These are weapon executions, not environment executions.
- What Challenge needs the Pitchfork?
- Into the Shadows · Challenge 2 — Kill a Cop with a Pitchfork Execution.
- Does the Pitchfork have its own Weapon Level?
- Yes. Weapon Level is tracked per specific equipable weapon. Using a different weapon advances that weapon's own track instead.
- Does the Pitchfork have Progressive Challenges?
- Yes. 3 Challenge Levels with 13 published Progressive Challenges, completed in chain order.
- Can the Pitchfork Prestige?
- Yes. Pitchfork Weapon Prestige runs from P1 to P5.
- Is Force extra damage?
- No. Damage on hit, Attack Power, Daze, Bleed, Force and Fear are separate combat values. They are never added together.

