Multiplayer Escape
Escape Gate Guide
Understand the confirmed Gate interaction variants, see which item matches each setup, and avoid carrying the wrong requirement for the Gate in your current match.
Confirmed Escape Gate variants
The escape gate has multiple interaction variants
- FuseboxFuse
- PadlockEscape Key
- Chain / BarBolt Cutters
You do not need all three items at once.
These are variant-specific requirements, not one combined checklist.
Which Escape Gate setup do you see?
Identify the interaction variant first. The confirmed item belongs to that setup, not to every Escape Gate instance.
Variant Requirement Matrix
A confirmed interaction state is not the same as a confirmed inventory item.
| Escape Gate interaction | Confirmed item |
|---|---|
| Fusebox | Fuse |
| Padlock | Escape Key |
| Chain / Bar | Bolt Cutters |
| Overgrowth | No specific inventory requirement confirmed |
| Boards | No specific inventory requirement confirmed |
| Pry | No specific inventory requirement confirmed |
Fusebox Variant
Confirmed requirement
Fuse
This Escape Gate uses Fuse for the Fusebox variant.
Possible multiplayer sources
- Match-dependent loot
- Mapped containers
Possible hiding spots
Shed
85% chance to contain any loot
Fuse is part of the possible source pool; its individual selection chance is not confirmed.
Padlock Variant
Confirmed requirement
Escape Key
This Escape Gate uses Escape Key for the Padlock variant.
Used by confirmed padlock variants of the Gate and Cellar. That does not prove one key is reused or consumed across every instance.
Chain / Bar Variant
Confirmed requirement
Bolt Cutters
This Escape Gate uses Bolt Cutters for the Chain / Bar variant.
Possible multiplayer sources
- Match-dependent loot
- Mapped containers
Possible hiding spots
Shed
85% chance to contain any loot
Bolt Cutters are part of the possible source pool; their individual selection chance is not confirmed.
Other Escape Gate States
These interaction states are recognized. A specific required inventory item is not currently confirmed.
Overgrowth
Interaction state confirmed.
Specific required inventory item not confirmed.
Boards
Interaction state confirmed.
Specific required inventory item not confirmed.
Pry
Interaction state confirmed.
Specific required inventory item not confirmed.
What Are You Missing?
What Escape Gate setup do you have? Choose a variant above, then mark the confirmed item if you already have it.
Select a variant to see the confirmed item for that setup.
Find the Required Item
This list follows the variant you selected. It does not repeat every Gate item underneath.
Select a variant to see possible sources for that item.
Why Can't I Use the Escape Gate?
What's happening?
Escape Gate vs Cellar Escape
These are separate escapes. Shared items come from matching relationship edges, not from a reused vehicle or lock type.
| Variant | Escape Gate | Cellar Escape |
|---|---|---|
| Fusebox | Fuse | — |
| Padlock | Escape Key | Escape Key |
| Chain / Bar | Bolt Cutters | Bolt Cutters |
| Exact map pin | — | Haddonfield Town Center |
Shared confirmed items: Bolt Cutters, Escape Key
Check Escape Gate Requirements
Escape Checker asks for the variant first. It does not treat every listed item as one combined checklist.
FAQ
- What do I need for the Gate?
- It depends on the interaction variant in front of you. Fusebox uses Fuse. Padlock uses Escape Key. Chain / Bar uses Bolt Cutters. These are not one combined requirement list.
- Do I need Fuse, Escape Key and Bolt Cutters at the same time?
- No. They belong to different Gate variants. You do not need all three items at once.
- What does the Fuse work on?
- The Fuse is linked to the Fusebox interaction variant.
- What does the Escape Key work on?
- The Escape Key is linked to the Padlock variant. It is also used by the confirmed Cellar padlock variant. That does not prove one key is reused across every Gate and Cellar in a match.
- What are Bolt Cutters for?
- Bolt Cutters are linked to the Chain / Bar variant.
- What item do Boards require?
- The Boards interaction state is confirmed. A specific required inventory item is not currently confirmed.
- What item removes Overgrowth?
- The Overgrowth interaction state is confirmed. A specific required inventory item is not currently confirmed.
- What item is needed for Pry?
- The Pry interaction state is confirmed. A specific required inventory item is not currently confirmed.
- If I have the confirmed item, can I definitely use the Gate?
- No. All confirmed item requirements for the selected Gate variant covered is not the same as this match letting the Gate complete.


