Progressive Challenges · Civilian
Bob Simms Progressive Challenges
Complete this Civilian’s Progressive Challenges in order to advance the chain. Progress only counts while you are playing as this Civilian.
Quick answer
15 published tasks: one ordered chain tied to Bob Simms. A task only starts progressing once its published previous step is complete — which is not always simply the task above it.
- Type
- Progressive Challenge
- Subject
- Bob Simms · Civilian
- Published tasks
- 15, completed in order
- Unlock
- Profile Level 40
- Rewards include
- XP · Perk Points · Items / Cosmetics
Challenge chain
15 tasks, in published order. The chain advances one task at a time.
Task by task
The chain below is grouped into the Challenge Levels the game itself names. Every task lists the tracked action, the exact target, its published previous step and its rewards.
All 15 tasks in Bob Simms's chain are listed below.
Challenge Level 13 tasks
Task 1Batter Up
Inflict an attack or act that knocks Michael off his feet 60 times
Target 60 · Reward 1,000 XP · 500 Perk Points · Hair 2
Details- What you need to do
- Inflict an attack or act that knocks Michael off his feet 60 times
- Target
- 60
- Challenge Level
- Challenge Level 1
- Reward
- 1,000 XP · 500 Perk Points · Hair 2
- Previous
- No previous-task requirement — first task in the chain.
- This task
- Task 1 · Inflict an attack or act that knocks Michael off his feet 60 times
- Next
- Task 2 · Base Runner — unlocks after Task 1.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Task 2Base Runner
Evade Michael long enough to trigger the removal of a Tier 1 Stalk Marker 45 times
Target 45 · Reward 1,500 XP · 750 Perk Points · Haddonfield Hunk
Details- What you need to do
- Evade Michael long enough to trigger the removal of a Tier 1 Stalk Marker 45 times
- Target
- 45
- Challenge Level
- Challenge Level 1
- Reward
- 1,500 XP · 750 Perk Points · Haddonfield Hunk
- Previous
- Task 1 · Batter Up
- This task
- Task 2 · Evade Michael long enough to trigger the removal of a Tier 1 Stalk Marker 45 times
- Next
- Task 3 · Prank Caller — unlocks after Task 2.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Task 3Prank Caller
Place an unconvincing call to dispatch 45 times
Target 45 · Reward 2,500 XP · 1,250 Perk Points · Tint 4
Details- What you need to do
- Place an unconvincing call to dispatch 45 times
- Target
- 45
- Challenge Level
- Challenge Level 1
- Reward
- 2,500 XP · 1,250 Perk Points · Tint 4
- Previous
- Task 2 · Base Runner
- This task
- Task 3 · Place an unconvincing call to dispatch 45 times
- Next
- Task 4 · Designated Hitter — unlocks after Task 3.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Challenge Level 25 tasks
Task 4Designated Hitter
Fight back against Michael by inflicting damage equal to 21% to 49% of his maximum health in a single encounter 75 times
Target 75 · Reward 1,000 XP · 500 Perk Points · Tint 2
Details- What you need to do
- Fight back against Michael by inflicting damage equal to 21% to 49% of his maximum health in a single encounter 75 times
- Target
- 75
- Challenge Level
- Challenge Level 2
- Reward
- 1,000 XP · 500 Perk Points · Tint 2
- Previous
- Task 3 · Prank Caller · finishes Challenge Level 1
- This task
- Task 4 · Fight back against Michael by inflicting damage equal to 21% to 49% of his maximum health in a single encounter 75 times
- Next
- Task 5 · Shake It Off — unlocks after Task 4.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Task 5Shake It Off
Struggled Free
Target 90 · Reward 1,500 XP · 750 Perk Points · Glasses 3
Details- What you need to do
- Struggled Free
- Target
- 90
- Challenge Level
- Challenge Level 2
- Reward
- 1,500 XP · 750 Perk Points · Glasses 3
- Previous
- Task 4 · Designated Hitter
- This task
- Task 5 · Struggled Free
- Next
- Task 6 · Stealing Bases — unlocks after Task 5.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Task 6Stealing Bases
Evade Michael long enough to trigger the removal of a Tier 2 Stalk Marker 30 times
Target 30 · Reward 2,000 XP · 1,000 Perk Points · Tint 2, Tint 3
Details- What you need to do
- Evade Michael long enough to trigger the removal of a Tier 2 Stalk Marker 30 times
- Target
- 30
- Challenge Level
- Challenge Level 2
- Reward
- 2,000 XP · 1,000 Perk Points · Tint 2, Tint 3
- Previous
- Task 5 · Shake It Off
- This task
- Task 6 · Evade Michael long enough to trigger the removal of a Tier 2 Stalk Marker 30 times
- Next
- Task 7 · Looking For Trouble — unlocks after Task 6.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Task 7Looking For Trouble
Have Michael destroy or turn off a noisemaker you activated 60 times
Target 60 · Reward 2,500 XP · 1,250 Perk Points · Tint 3
Details- What you need to do
- Have Michael destroy or turn off a noisemaker you activated 60 times
- Target
- 60
- Challenge Level
- Challenge Level 2
- Reward
- 2,500 XP · 1,250 Perk Points · Tint 3
- Previous
- Task 6 · Stealing Bases
- This task
- Task 7 · Have Michael destroy or turn off a noisemaker you activated 60 times
- Next
- Task 8 · Tough Guy — unlocks after Task 7.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Task 8Tough Guy
Used Pocket Knife to Escape Grab
Target 45 · Reward 3,000 XP · 1,500 Perk Points · Ouftfit 2, Mr. Popular
Details- What you need to do
- Used Pocket Knife to Escape Grab
- Target
- 45
- Challenge Level
- Challenge Level 2
- Reward
- 3,000 XP · 1,500 Perk Points · Ouftfit 2, Mr. Popular
- Previous
- Task 7 · Looking For Trouble
- This task
- Task 8 · Used Pocket Knife to Escape Grab
- Next
- Task 9 · Home Run — unlocks after Task 8.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Challenge Level 37 tasks
Task 9Home Run
Inflict damage on Michael equal to 50% or more of his maximum health in a single encounter 60 times
Target 60 · Reward 1,500 XP · 500 Perk Points · Tint 4
Details- What you need to do
- Inflict damage on Michael equal to 50% or more of his maximum health in a single encounter 60 times
- Target
- 60
- Challenge Level
- Challenge Level 3
- Reward
- 1,500 XP · 500 Perk Points · Tint 4
- Previous
- Task 8 · Tough Guy · finishes Challenge Level 2
- This task
- Task 9 · Inflict damage on Michael equal to 50% or more of his maximum health in a single encounter 60 times
- Next
- Task 10 · Grand Slam — unlocks after Task 9.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Task 10Grand Slam
Land the final blow that sends Michael into a downed state 45 times
Target 45 · Reward 2,000 XP · 750 Perk Points · Blemish 3
Details- What you need to do
- Land the final blow that sends Michael into a downed state 45 times
- Target
- 45
- Challenge Level
- Challenge Level 3
- Reward
- 2,000 XP · 750 Perk Points · Blemish 3
- Previous
- Task 9 · Home Run
- This task
- Task 10 · Land the final blow that sends Michael into a downed state 45 times
- Next
- Task 11 · All-Star Sprint — unlocks after Task 10.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Task 11All-Star Sprint
Evade Michael long enough to trigger the removal of a Tier 3 Stalk Marker 15 times
Target 15 · Reward 2,500 XP · 1,000 Perk Points · Tint 2
Details- What you need to do
- Evade Michael long enough to trigger the removal of a Tier 3 Stalk Marker 15 times
- Target
- 15
- Challenge Level
- Challenge Level 3
- Reward
- 2,500 XP · 1,000 Perk Points · Tint 2
- Previous
- Task 10 · Grand Slam
- This task
- Task 11 · Evade Michael long enough to trigger the removal of a Tier 3 Stalk Marker 15 times
- Next
- Task 12 · Bailing Out — unlocks after Task 11.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Task 12Bailing Out
Escape with your life without saving anyone 30 times
Target 30 · Reward 3,000 XP · 1,500 Perk Points · Tint 3, Tint 5
Details- What you need to do
- Escape with your life without saving anyone 30 times
- Target
- 30
- Challenge Level
- Challenge Level 3
- Reward
- 3,000 XP · 1,500 Perk Points · Tint 3, Tint 5
- Previous
- Task 11 · All-Star Sprint
- This task
- Task 12 · Escape with your life without saving anyone 30 times
- Next
- Task 13 · Blindside — unlocks after Task 12.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Task 13Blindside
Savior
Target 120 · Reward 4,000 XP · 1,700 Perk Points · Tint 4
Details- What you need to do
- Savior
- Target
- 120
- Challenge Level
- Challenge Level 3
- Reward
- 4,000 XP · 1,700 Perk Points · Tint 4
- Previous
- Task 12 · Bailing Out
- This task
- Task 13 · Savior
- Next
- Task 14 · Pantry Raid — unlocks after Task 13.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Task 14Pantry Raid
Rummage and find 90 items inside a hiding spot
Target 90 · Reward 5,000 XP · 2,000 Perk Points · Tint 5
Details- What you need to do
- Rummage and find 90 items inside a hiding spot
- Target
- 90
- Challenge Level
- Challenge Level 3
- Reward
- 5,000 XP · 2,000 Perk Points · Tint 5
- Previous
- Task 13 · Blindside
- This task
- Task 14 · Rummage and find 90 items inside a hiding spot
- Next
- Task 15 · Extra Innings — unlocks after Task 14.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Task 15Extra Innings
Outlast the nightmare and successfully survive the night alive 45 times
Target 45 · Reward 7,000 XP · 2,500 Perk Points · Tint 6, Smooth Operator
Details- What you need to do
- Outlast the nightmare and successfully survive the night alive 45 times
- Target
- 45
- Challenge Level
- Challenge Level 3
- Reward
- 7,000 XP · 2,500 Perk Points · Tint 6, Smooth Operator
- Previous
- Task 14 · Pantry Raid
- This task
- Task 15 · Outlast the nightmare and successfully survive the night alive 45 times
- Next
- No published task depends on this one.
This tracker does not sync with the game, and marking this task never marks the earlier tasks for you — the chain only shows the dependency.
Rewards in this chain
- XP
- 15 of 15 tasks award XP
- Perk Points
- 15 of 15 tasks award Perk Points
- Items / Cosmetics
- Hair 2 · Haddonfield Hunk · Tint 4 · Tint 2 · Glasses 3 · Tint 3 · Ouftfit 2 · Mr. Popular · Blemish 3 · Tint 5 · Tint 6 · Smooth Operator
Rewards are listed per task and summarised as “which tasks award which reward”. They are deliberately not added into one total, because the current data does not establish that every task in the chain is claimable in a single run.
Progressive vs Prestige
Progressive Challenges are one fixed ordered chain. Bob Simms's Prestige is a separate 1–5 progression that draws from its own pool of possible Challenges, and Bob Simms's Civilian Level is a separate character progression track. They share the word “Challenge” but they are not one system.
Why isn't this civilian chain progressing?
Check these in order
- Are you using the correct subject?
- Only Bob Simms advances this chain. A different Civilian has its own separate chain.
- Is the earlier step in the chain complete?
- Each task only opens after its published previous step — that is not always simply the task above it. Open the task you are stuck on below and it names the exact step it waits for.
- Are you performing the exact tracked action?
- Every task card repeats the tracked action the game counts, word for word. A similar action with a different counter will not move it.
- Are you hitting the exact target?
- Every task card also shows the exact target. Progress below that number leaves the task open.
- Still no progress?
- Recheck the in-game Challenge screen after the match and confirm you are looking at the same task in the same chain. If every condition above is met, a tracking issue remains possible — this page does not treat it as a bug.
Other chains of this type
FAQ
- How do Bob Simms's Progressive Challenges work?
- Complete the 15 published tasks in chain order. A task only starts progressing once its published prerequisite is complete.
- Why is my next Bob Simms Challenge locked?
- The next task depends on its published prerequisite. Open the task above it in the chain to see the required previous step — this page names that step instead of assuming the chain is always the next line.
- Are Bob Simms Progressive Challenges the same as Prestige?
- No. Progressive Challenges are one fixed ordered chain. Bob Simms Prestige is a separate 1–5 progression that draws from its own pool of possible Challenges.
- What rewards do Bob Simms's Progressive Challenges give?
- Every published task awards XP and Perk Points, and 15 of the 15 tasks also award an item or cosmetic. Rewards are listed per task — this page does not add them into one total.
Related guides
Found here
- Bob Simms Character GuideCivilian
- Progression OverviewLevels, Perks, Challenges and Prestige